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UX PROJECTS

Project 1:  Picture Uploader 

For Esoft

This UX project, for Esoft, was done to research and design for how the photographers work and what they need when uploading their photos through the Uploader App.

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The research centers around the workflow of the whole department therefore an extended User Journey was made.

 

The insights led to the updated design/wireframes in the Figma Prototype.
The new App design is designed to incorporate new AI features, as they are being developed, so the prototype is made in cooperation with Esoft’s AI developers.


UX research - User Journey - UX/AI – Prototype

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Project 2: Order System

For eCo solutions

For a company working with wrapping cars in advertising material. They wanted a digital overview/order system for the assignments that the departments within the company have. 
I created a full clickable (Figma) prototype with all functions for their new order system. It's based on a calendar view of the orders, with a color code for each step the order has to undergo.

 

The solution eases the user's workload and gives a digital overview of "where an order is" no matter if you are in HR, sales, design, or assembly.

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UX research – Prototype – User flow 

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Project 3: Agri Advisor

For eCo solutions

For agricultural association that advises farmers on economics and crops. They wanted a web app where farmers themselves could see and edit e.g crops, purchase needs, and other economic factors. Based on the agricultural financial market and how farmers work I created a full clickable (Figma) prototype.  The solutions ease the farmer's overview of their budget, future market, and fields. As well as it enables them to help the farmers manage uncertain financial times. The solution is being developed based on the prototype.

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UX Workshop - UX research –  Prototype

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Project 4: Digital Mental Health

Master Thesis

My master thesis explores how self-tracking for mental well-being can be used to make participants more aware of themselves and their moods. I explore how self-tracked data can be represented through Data Physicalizations in order to invite the participants to connect with their own data in a tangible fashion.

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​Academic research

Participatory Design

Data Physicalization

Research Through Design

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Project 5:  Game Developer Tool

For Futurenoob

At Futurenoob I worked closely with 3 other UX’ers though, it was remote, on creating the game developer platform with all programs and files incorporated. We started with UX research and based on that we conceptualized and made the clickable Figma prototype. My job was also to create the knowledge base which is a layover to the program, this helps you learn and watch tutorials while still having the specific program running. Our work was continuously handed over to the developer team which also gave us feedback.


UX research – User Journey – Figma Prototype 

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